What makes Shadowheart such a unique character in baldurs gate 3, and how can you optimize her build and Which subclass is the best choice for shadowheart best build in BG3? Let’s Find out How can players maximize Shadowheart’s potential as a tempest cleric in baldurs gate 3?
- Bg3 shadowheart best build introduction
- The Game Award For Game Of The Year
- Baldur's Gate 3â„¢
- what are Bg3 Shadowheart Build companion Features & Mechanics?
- BG3 Shadowheart Build companion Guide Trickery Cleric & Thief Rogue
- How Can I Recruit Bg3 Shadowheart assassin Build and Where To Find Shadowheart Bg3 Build? | bg3 Shadowheart location
- Best Bg3 Shadowheart assassin Build Subclass
- baldur's gate 3 shadowheart build Life Cleric subclass Features & spells
- what are the best Shadowheart Race?
- what are the Recommended Skills for Bg3 Shadowheart Build?
- Bg3 Shadowheart Build Ability Score | baldur's gate 3 shadowheart build
- Shadowheart Cleric Tank Build Of 36 Ac, Full Resists & Auto Heal Buffs | Best Bg3 Shadowheart Build
- Best shadowheart build bg3 Level Progression
- Level 1
- Getting Started with the Game | Best Shadowheart Build Bg3
- Best Shadowheart Build Bg3 Weakness
- Best Bg3 Shadowheart Build Priorities, Tips & tricks
- Level 2
- Level 3
- Level 4
- Level 5
- Level 6
- Level 7
- Level 8
- Level 9
- Bg3 Shadowheart Build Multi-Class Options
- Level 10
- Level 11
- Bg3 Shadowheart Build Planar Ally
- Level 12
- Best Bg3 Shadowheart Build Gear, Weapons and Armor
- Top Bg3 Shadowheart Build Items, Potions, and Consumables | Best Bg3 Shadowheart Build
- Best Bg3 Shadowheart Build Gameplay Tips and Tricks
- related topics:
- Conclusion | Best Bg3 Shadowheart Build
- Best Bg3 Shadowheart Build | FAQs
- The Game Award For Game Of The Year
- Baldur's Gate 3â„¢
Bg3 shadowheart best build introduction
As Shar’s Trickery Domain, Shadowheart is a High Half-Elf Cleric. This indicates that she is a skilled spellcaster with an excellent sense of deception and stealth. Also, Shadowheart is a complex and full-grown character. She is a devoted follower of Shar, but she also battles her doubts and fears. She’s a valuable addition to any group, but she can also be a difficult companion.
A collection of non-player characters (NPCs) known as companions join the player’s party and travel with them in Baldurs Gate 3 Shadowheart Build. These all-important individuals provide several advantages, like supporting the player in battle, adding to the story, and giving varying viewpoints on what’s happening in the game world.
The Game Award For Game Of The Year
Baldur’s Gate 3â„¢
Larian Studios is the developer and publisher of Baldur’s Gate 3, an RPG inspired by Dungeons & Dragons. Players build their characters by choosing a beginning best class, engaging in missions, leveling up, and fighting in turn-based combat using the D&D 5th edition rule book. The game has both a single-player and cooperative component.
Platform | PC, Stadia, macOS, PS5, Xbox Series X |
Release Date | August 3, 2023 |
Developer | Larian Studios Ps5 |
Publisher | Larian Studios Games |
Genre | RPG |
ESRB | M for Mature: Blood and Gore, Partial Nudity, Sexual Content, Strong Language, Violence |
How Long To Finish | 30 Hours |
X|S ENHANCED | Yes |
METASCORE | 96 |
They can be completely avoided, be romanticized, die, and have a rich history of their own. We will examine Shadowheart’s character and show you how to use her to create a potent Tempest Cleric build. We also recommend changing Shadowheart’s default subclass to a far more potent one by using the Respec or Reroll feature.
Shadowheart Build Pros
- Great Support Class
- Proficient in Stealth
- Versatility Outside Combat
Shadowheart Build Cons
- Secretive & Withdrawn
- Weak Damage
- Lacks Area Damage
what are Bg3 Shadowheart Build companion Features & Mechanics?
Here are a list of the Bg3 Shadowheart Build Act 3 Mechanics & Features:
- Class: Cleric
- Race: High Half-Elf
- Background: Urchin
- Subclass: Default Trickery, Reroll to Life Domain
- Base Proficiencies: Sleight of Hand, Stealth, Religion, Insight
- Best Build: Cleric, Shadowheart Life Domain Build, bg3 shadowheart heavy armor build
- Origin Character: Yes
- Romance Shadowheart: Yes
- Location: Next to the Abandoned Ruins On the beach In Act 1
what are Cleric Spell Mechanics?
- Cantrips: are similar to spells, except they don’t take up any spell slots and you can perform them indefinitely.
- Spell Slots: You can use higher-tier and more spells at each level, but you can only use so many spells before taking a long rest.
- Learn Spells: You have the opportunity to learn new spells and unlearn old ones as you level up, unlike wizards.
- Concentration: is a spell mechanic where the spell will stop working if you don’t maintain concentration.
BG3 Shadowheart Build companion Guide Trickery Cleric & Thief Rogue
How Can I Recruit Bg3 Shadowheart assassin Build and Where To Find Shadowheart Bg3 Build? | bg3 Shadowheart location
To Find Shadowheart In Baldurs Gate 3 Shadowheart Build, You Need To Follow These Steps:
- Release Shadowheart from a tadpole pod in the prologue. Free Shadowheart
- After locating the Eldritch Rune close to Shadowheart’s pod, release her.
- Shadowheart will accompany you until the prologue is over after he is set free.
- At the very least try to talk to her if you are unable to release her.
- Locate Shadowheart on the beach next to the abandoned ruins after the prologue.
- She will join your party if you ask her to.
Best Bg3 Shadowheart assassin Build Subclass
Life Clerics are the ideal subclass for the Shadowheart build as they offer the most group utility and general healing of any support class. Disciple of Life, Domain Spells, and Heavy Armour Proficiency are available to the Life Subclass. Also, Trickery, which is close to this build and is modifiable, is the default build for Shadowheart. To get the most out of her as a friend, you need also respec her at your camp with the NPC Withers for 100g at the start of the game.
The Cleric Subclasses in Baldurs Gate 3 Shadowheart Build are as follows:
- Knowledge Domain: Devoted to the pursuit of knowledge and skilled in history, religion, and the arcana.
- Shadowheart Life Domain Build: They are adept at casting healing spells, and they may also utilize their divine smite to give their comrades more hit points.
- Light Domain Cleric: Proficient in both more aggressive Tempest Cleric subclass and radiant damage.
- Life Domain Cleric: specialized in preserving life, and their healing spells are more potent.
- Nature Domain: Skilled in the use of nature’s spells, and they can also use their divine smite to control the weather and animals.
- Tempest Domain: proficient in casting spells that cause lightning and thunder damage, and they possess the supernatural ability to manipulate the weather and produce strong storms
- Trickery Domain: talented at using enchantment spells and illusions, and they possess the divine power to cast disguises and form illusions.
- War Domain: proficient with both weapons and medium armor, and they can boost their fighting abilities with the use of divine power.
baldur’s gate 3 shadowheart build Life Cleric subclass Features & spells
Baldur’s Gate 3 Shadowheart Build Life Cleric subclass unlocks the following features and spells:
- Disciple of Life: Your love for thee strengthens your healing spells. The target recovers extra Hit Points equal to 2 + Spell level while using a healing spell. (Level 1)
- Domain Spells: Ward of Death and Spirit Guardian of Faith (Level 7)
- Heavy Armour Proficiency: (Level 1)
- Domain Spells: Cure Wounds and Bless (Level 1)
- Channel Divinity Action: Preserve Life (Level 2)
- Domain Spells: Lessor Restoration and Aid (Level 3)
- Blessed Healer: Get 2 + Spell When healing another creature, level up your hit points. (Level 6)
- Domain Spells: Beacon of Hope and Revivify (Level 5)
- Divine Strike Life: When you make a melee sneak attack, deal 1d8 Radiant once per turn in addition to the weapon damage dealt by your weapon. (Level 8)
- Domain Spells: Mass Cure Wounds and higher Restoration (Level 9)
what are the best Shadowheart Race?
By default, Sahdowheart is a High Half-Elf. Half-elves of this race retain a tinge of the Feywild, and even those without magical training have an edge of wild power. These benefits are as follows:
- Add +2 to any desired ability score.
- Fey Ancestry: You have the advantage of saving throws against enemies who try to charm you, and potions, scrolls, and spells don’t put you to sleep.
- Darkvision: In dark locations, see up to 12 meters.
- Extra Cantrip: A firebolt that is capable of causing significant damage and igniting a fire by bursting oil or grease.
what are the Recommended Skills for Bg3 Shadowheart Build?
The greatest skills for Baldur’s Gate 3: Best Shadowheart Companion Build are Persuasion and Medicine. Build because they increase your effectiveness in a variety of situations and enhance your class abilities. In Baldur’s Gate 3, skills are your character’s proficiencies and abilities that let them engage with the game world and carry out different tasks. Skills are linked to certain attributes and are employed to assess the efficacy or success of particular actions or abilities. They may be changed on the respec or reroll screen, or when creating a character with companions.
The following are the Baldur’s Gate 3 Shadowheart skills:
- Medicine: Wisdom Skill
- Persuasion: Charisma Skill
Bg3 Shadowheart Build Ability Score | baldur’s gate 3 shadowheart build
Here is the best ability score to unlock the full potential of a Best Baldur’s Gate 3 Shadowheart Build:
- Strength: 10
- Dexterity: 14
- Constitution: 16
- Intelligence: 8
- Wisdom: 16
- Charisma: 10
In Baldur’s Gate 3, the most crucial ability score is the Best Shadowheart Companion Build comes first, then Constitution, Dexterity, then Build again. For the best spells casting, it’s crucial to land on even numbers and obtain at least 16 in Wisdom. The six primary metrics in Baldur’s Gate 3 that define a character’s potential are called ability scores. You can reroll with Withers in your Camp or modify for the best setup while creating your character.
Shadowheart Cleric Tank Build Of 36 Ac, Full Resists & Auto Heal Buffs | Best Bg3 Shadowheart Build
Best shadowheart build bg3 Level Progression
The six primary metrics in Baldur’s Gate 3 that define a character’s potential are called ability scores. The game distributes companions in an automated manner that cannot be altered. Remember that you may alter your camp’s default ability score for 100 gold by speaking with the NPC Withers.
Level 1
The Best Shadowheart Build Bg3 You can select three prepared spells and unlock three cantrips at Level One. Cantrips don’t need a spell slot resource and can be used again. You can switch prepared spells in and out before combat, so utilize the level-ending loadout for a useful guide.
Keep in mind that companions will automatically select their favorite class and subclass. Unlock Withers as soon as possible, at level 2, right after the prologue, and respec the subclass, ability score, and Shadowheart skills. Once you’ve learned a spell, you can switch it out with Shadowheart Cleric. “Always prepared” spells are unlocked for each subclass. Although always-prepared spells do not need a spellbook slot, they will still use up a spell slot when cast, giving you extra casting options.
- Cantrip Selection
- Sacred Flame: A fiery glow that deals 1d8 Radiant can be summoned. This cantrip has a very limited damage range and doesn’t require a spell slot to use.
- Guidance: Advise one of your allies. A +1d4 bonus is applied to their ability checks. This spell is extremely helpful outside of combat and is crucial during dialogue checks.
- Thaumaturgy: Gain an advantage over performance checks and intimidation. Another useful noncombat-related cantrip is this one.
- Subclass Features
- Disciple of Life: Your love strengthens your healing spells. The victim recovers extra Hit Points equal to 2 + Spell level while using a healing spell.
- Spells Selection
- Guiding Bolt: 4d6 Radiant damage that gives the victim the advantage on their subsequent extra attack roll. The Advantage component makes this incredibly beneficial and heavy damage. Take this as your primary offensive spell.
- Healing Word: 1d4: Heals a creature you see up to 18 meters distant as a bonus action. As this is a bonus action heal, you can use it with another action-based cure, such as Cure Wounds, to perform two heals in one turn.
- Inflict Wounds: Necrotic damage of 3d10. Good damage when used at close range.
- Bless: A +1d4 bonus is applied to extra attack rolls and saving throws for up to three creatures. This spell has a 10-turn duration and needs concentration, which can be damaged. However, it can also be pre-cast before combat. This makes a big difference in melee land sneak attack builds for fighters and barbarians.
- Cure Wounds: A creature needs your touch to be healed with a 1d8 heal. Not a strong melee heal, but at lower levels, it can be used with Healing Word to deal two heals in one turn.
- Shield of Faith: A character can gain two AC by using a bonus action. Helpful because this spell calls for a bonus action rather than a protective one.
Getting Started with the Game | Best Shadowheart Build Bg3
At this point in the game, Guiding Bolt is the only weapon used for damage. Cure Wounds and Healing Word can be combined to deal with two heals in a single turn. As a concentration boost, you can also use Bless or Shield of Faith, but not both at once. Keep in mind that you won’t have many spell slots available at this level, so make extensive use of Fire Bolt cantrips in conjunction with Shadowheart to deal damage without using up any spell slots. This isn’t a problem as you go up the level, although it might be challenging to handle at first. To rest often till you reach higher levels, you need also always be on the lookout for resting supplies, barrels, and crates.
At this point in the game, I mostly use Shield of Faith on “squishy” allies to deal damage outside of combat when playing Shadowheart. Someone who seems to die or receive aggro and has a low Armour Class. This will lessen the damage the character takes. I then begin my turn, assuming I’m not using Shield of Faith, with a benefit like Blessed. Both need concentration and as a buff or debuff, you’ll probably always have one concentration spell active. Next, you can use Sacred Flame when you are not in direct line of sight, Fire Bolt for cantrips with low spell slots, or Guiding Bolt when you are close to your target.
You have two options for healing: Cure Wounds, an action-based heal, and Healing Word, a bonus action heal. Later on in the game, you will encounter two enhanced versions of these spells, so get familiar with them. There won’t be a lot of damage or the need for buffs early on. Large power spikes are to be expected at levels 4, 5, 7, and 9. You get powerful spells, feats, summons, and other abilities that significantly boost your utility.
Best Shadowheart Build Bg3 Weakness
Because of their decreased dexterity and movement speed, the Cleric’s lack of initiative is the main problem you should be mindful of. You advance later in the combat round if your initiative is lower. This makes you susceptible to stuns. The Misty Step spell is your greatest buddy if your movement and speed are sluggish. An amulet that allows you to utilize Misty Step for free once during a short rest is available. Also, keep an eye out for scrolls of this from traders and stock up. Misty Step may be used once every battle round to either jump out of danger or into healing range when necessary.
Finally, we do not recommend you to bg3 best shadowheart build multiclass her since you do not have any bonus action usefulness. Later on, you should use your bonus action to cast Healing Word, Misty Step, and Spiritual Weapon. Any spell scroll that lets you cast a spell as a bonus action, like Shield, should also be taken into account. Moreover, think about employing elixirs that endure a long rest. You may utilize Elixir of Universal Resistance later on to become almost god-like, and you can use fire resistance early on to aid in certain scenarios.
Best Bg3 Shadowheart Build Priorities, Tips & tricks
If you chose the Life subclass and bg3 shadowheart heavy armor build class with one hand and shield, Shadowheart should be rather strong. After a few hours of gaming, head to the Hollowed City’s north and seek two vendors. They’ll sell armour made of Chain Mail or +1 Scale. This can immediately raise your AC to 17 or 18, depending. Put on Shield of Faith, and you can become extremely tanky and achieve 20 AC in a matter of hours. This is your objective at this point and what you should strive for:
Tips for starting the Baldur’s Gate 3 Bg3 Shadowheart Build Act 2 game:
- Upgrading medium armor to heavy +1
- Shield upgrade to uncommon
- You mush reach 17 or 18 AC with this.
- Purchasing plenty of Misty Step scrolls
- Get camping supplies for a long rest
- Purchase all crafting supplies from vendors.
- Purchase a Misty Step amulet.
Level 2
Your spells will mainly remain the same at level two. You will have prepared spells, of which you can choose up to five to learn and replace spells you already know when not in battle. Next, your subclass will provide you the ability to Turn Undead and Preserve Life. It is advised that you use the spell Command.
- Spells Selection
- Command: Give a creature instructions to flee, move closer, freeze, drop to the ground, or drop their weapon eighteen meters away, needing concentration. This is an effective localized crowd control technique that can make weapons drop. When the game is early and there are a lot of enemies, use this.
- Subclass Features
- Turn Undead: Turns Inflicted. While you pray, display your holy symbol. Any zombie with eyes or ears has to flee from you.
- Preserve Life: Invoke a healing energy that gives allied creatures a hit-point restoration of three Tempest Cleric Levels. does not affect constructs or undead.
At this stage, the majority of the gameplay remains unchanged. With the inclusion of Preserve Life, you may heal large areas of damage with charges. Even though this healing requires an action, it is incredibly potent since the more levels you reach, the stronger the healing becomes. Additionally, it doesn’t require a spell slot, making it your go-to area-based healing spell both early and late. Turn Undead is useful in several types of battles. Use the Command spell to drop an opponent’s weapon or put them in prone as a fantastic reinforce to crowd control.
- Spell at level 2: Guiding Bolt, Healing Word, Inflict Wounds, Shield of Faith, Command
Level 3
At level three, two level 2 spells and one more level 1 spell will become available to you. Will use Spiritual Weapon to fill the spell slot at level two. additionally receive two free spells from Shadowheart Life Domain Build.
- Spells Selection
- Spiritual Weapon: Call out a spiritual weapon to strike enemies in the area. This is fantastic as it doesn’t need concentration and allows you to use bonus action. Sword form is advised; each form has a unique strike that might debuff the enemy.
- Subclass Features
- Aid: Your allies will benefit from your toughness and will to heal and maximize their hit points.
- Lesser Restoration: Heal a creature from disease, poisoning, blindness, or paralysis.
Because of the way Spiritual Weapon functions at this point, the gameplay is slightly different. You may use this bonus action in combination with another action during the same turn. If you anticipate an encounter, you can also pre-cast this and Bless before combat. This spell is quite effective at this point in the game because it doesn’t require concentration and it absorbs some damage as well. Think of Inflict Wounds as your flex spell; if you don’t use it, you may drop it for Sanctuary.
- Spell at level 3: Shield of Faith, Healing Word, Inflict Wounds, Spiritual Weapon, Guiding Bolt, Command
Level 4
The Cleric gains one cantrip, one more prepared spell, and a feat or ability boost at level four. We recommend that you add two points to your Wisdom ability score. We want to make our healing more potent, so let’s take the Ability Improvement feat and add two ability points to Wisdom. Blade Ward will be our cantrip, and Warding Bond will be our spell.
- Cantrip Selection
- Blade Ward: Attacks with piercing, slashing, and Bludgeoning weapons should only be put at half their power. If you anticipate receiving melee damage, this is a good cantrip.
- Spells Selection
- Warding Bond: The caster shares damage, but the target gets resistance to all damage, +1 AC, and +1 saving throws. This is useful as it may be pre-cast outside of battle and endures until a long rest.
The gameplay is fairly consistent at this level; you may anticipate greater damage and healing with a higher ability score and can utilize Warding Bond as a bonus. At this point, there are two other options: sanctuary and hold person. A target in a sanctuary becomes nontargetable, although it still has an area of effect damage. Another potent stun that locks a target is Hold Person. For humanoid boss battles or annoying Githyanki, this is useful.
- Spell at level 4: Healing Word, Guiding Bolt, Shield of Faith, Command, Warding Bond, Inflict Wounds, Spiritual Weapon
Level 5
At level five, you can select a level three spell and get two free spells from your subclass as a Life Cleric. Mass Healing Word is the greatest healing option in this situation because it offers large AOE healing and just needs a bonus action rather than an action.
- Subclass Spells
- Revivify: Revive a companion. They have one hit point when they revive. I typically often throw a potion rather than this spell when I want to revive an ally because they come back with greater HP.
- Beacon of Hope: After healing, your teammates will regain as many hit points as possible. Additionally, they get an advantage on Death Saving Throws & Wisdom Saving Throws. When considerable damage is anticipated and you won’t be doing anything other than healing every trun, use this spell as your concentration.
- Spells Selection
- Mass Healing Word: Heal up to six creatures for 1d4+3. This is an extremely potent broad area heal that may be used as a bonus action and paired with another action to be used in the same turn.
Mass Healing Word is a more advanced form of Healing Word at this point. With a bonus action, you can now heal six creatures in an area. If you desire greater offensive pressure, you can also drop another level 2 spell and use the Glyph of Warding. If you prefer allies to battle with you, Animate Dead can be useful, but it may not align with Shadowheart’s history.
- Spell at level 5: Shield of Faith, Command, Inflict Wounds, Warding Bond, Hold Person, Mass Healing Word, Spiritual Weapon, Glyph of Warding, Guiding Bolt, Healing Word
Level 6
A Blessed Healer Passive, another level 3 spell, and another Channel Divinity Charge are awarded to Life Clerics at level six.
- Class Features
- Channel Divinity Charges: either Preserved Life or Turn Undead. Preserved Life is preferred because it’s a powerful 9m are based heal. At this level you have two.
- Blessed Healer: When you cast a healing spell of Level 1 or higher on another creature, you regain hit points equal to 2+ the spell’s level. Healing others essentially heals you.
- Spells Selection
- Glyph of Warding: Inscribe a circle of arcane glyphs on the ground that trigger a magical effect when stepped on by an enemy. This spell is useful because you can proc elemental effects and do massive area damage.
At this stage of the game, you summon Spiritual Weapon and get bonus action during the first turn. Casting Bless the Squad usually comes before battle or the first turn. Next, do damage using Glyph of Warding or Guiding Bolt. Words of mass healing and more healing Saved Life for significant recovery.
You seem to be getting close to leaving Act 1 at this point. Check vendors and restock goods for camp and alchemy. Check out the top Act 1 equipment as well, and don’t forget to use the epic Blood of Lathander sword. Although this task might be tiresome and inconvenient at times, it’s one of Shadowheart’s greatest weapons and can be utilized for the duration of the game. Last but not least, do your hardest to finish Grymforge and the Underdark. You can wear the amazing huge Adamantine medium armor class until Act 3.
- Spell at level 6: Guiding Bolt, Healing Word, Inflict Wounds, Warding Bond, Command, Hold Person, Mass Healing Word, Glyph of Warding, Shield of Faith, Spiritual Weapon
Level 7
Level 7 grants the Life Cleric two subclass-specific spells, Death Ward and Spirit Guardian of Faith, as well as one level 4 spell slot.
- Subclass Spells
- Death Ward: The target instantly returns to 1 HP after falling to 0 HP for the first time. This is basically a racial trait mimic of a Half-Orc with Relentless Endurance. When faced with challenging boss fights when you think a member of your squad would get one shot on turn one, this tactic comes in extremely helpful.
- Guardian of Faith: When a hostile creature is within ten feet of the created guardian, they have to make a Dexterity saving or else receive twenty radiant damage. This call created a Spirit Guardian that is immobile but still has a 10-foot damage radius. It absorbs damage each time it causes damage. This spell has the benefit of working well when combined with a Spiritual Weapon. Both actions—one is a bonus action and the other is an action—don’t require concentration. Thus, you can use Spiritual Weapon and Spirit Guardian to interrupt the activity on turn one.
- Spells Selection
- Freedom of Movement:Unaffected by water, spells, or tough terrain, the Target can move freely. An effective spell for movement both within and outside of battle.
You can use your major summoning abilities around the middle of the game, particularly on turn one. If you can cast both summonses on turn one with an action and a bonus action Spirit Guardian of Faith & Spiritual Weapon, then your first turn is usually the most crucial. You then switch to priority mode, using Bless to emphasize healing and buffs.
Use Guiding Bolt on a single target or Glyph of Warding for area damage if everyone has a high health level. Banishment is an excellent single-target crowd control (CC) strategy to replace Freedom of Movement if you believe that you are lacking in CC. In order to prevent the need for spell slots or other prepared spells, you may use scrolls for crowd control. Keep in mind that Shadowheart and the Cleric class can switch up spells when not in battle. Try experimenting and straying from our spell recommendations if you don’t think any are helpful.
- Spell at level 7: Guiding Bolt, Healing Word, Command, Inflict Wounds, Warding Bond, Mass Healing Word, Glyph of Warding, Shield of Faith, Spiritual Weapon, Hold Person, Freedom of Movement
Level 8
The Life Cleric gains Divine Strike, a feat, and an extra level 4 spell slot at level 8.
- Feat War Caster
- War Caster: When you save throws to keep your concentration on a spell, you gain advantage. Shocking Grasp may also be used as a response to strike a target that is moving away from you in close range. Thus, War Caster plays a major role in keeping our build’s attention, which is nearly constantly active.
- Spells Selection
- Remove Curse: To erase any Curses and Hexes afflicting a creature or item, just touch it. This is a specialized spell for this slot; if you feel it’s absent, Banishment is an excellent replacement.
- Subclass Feature
- Divine Strike: Cast your weapon at an enemy while it’s covered in a gleaming radiance. As a support build, we don’t prioritize weapon damage, as Guiding Bolt takes care of single-target requirements.
- Spell at level 8: Shield of Faith, Inflict Wounds, Spiritual Weapon, Hold Person, Glyph of Warding, Freedom of Movement, Remove Curse, Guiding Bolt, Command, Warding Bond, Healing Word, Mass Healing Word
Level 9
The Cleric receives two free spells at level 9, along with Mass Cure Wounds and Great Restoration, one level 4 spell slot, one level 5 spell slot, and an extra prepared spell, for a total of thirteen spells at level 9.
- Spells Selection
- Insect Plague: 4d10 piercing damage Locust attack everyone within range, make the area Difficult Terrain, and impose Disadvantage on Perception Checks. This requires concentration but this spell does great damage in a massive area and hinders movement though requires concentration.
- Flame Strike: 10–60 harm Create a pillar of divine fire that descends from the heavens, like the wrath of affronted angels. On Save: Half damage is still dealt to targets. requires no concentration and is an area-based spell with more power than Glyph of Warding.
- Subclass Feature
- Mass Cure Wounds: Six creatures may be regained to 3d8+ Spell Ability modifier.
- Greater Restoration:End one curse, one condition (petrified or charmed), one HP loss, one ability score, or one exhaustion level.
You have far superior area-based damage and healing at this level. This level represents a significant power boost as you now have two high-level spells that you may perform with or without concentration, along with even more healing.
Level 9 Cleric Prepared Spells: Guiding Bolt, Healing Word, Command, Spiritual Weapon, Warding Bond, Mass Healing Word, Freedom of Movement, Insect Plague, Flame Strike, Shield of Faith, Glyph of Warding, Inflict Wounds, Hold Person
Bg3 Shadowheart Build Multi-Class Options
The Cleric has the option to bg3 best shadowheart build multiclass at level 9. There are benefits and drawbacks to this, but in my experience, it’s preferable to level up the Life Cleric all the way to level six spells.
Fighter: The two-level fighter possesses Action Surge. This allows you to take an extra action once every battle and recharge during short rests. This helps to address the primary problem with clerics, which is their lack of various actions. Although it’s a choice, you do sacrifice another feat and level 6 spells.
Rogue: Shadowheart’s mobility and additional action may be greatly increased by using the Thief and Rogue combo. Along with cunning actions, Fast Hands grants you an extra bonus action. These let you use Disengaged, Dash, and Hide with a bonus action instead of an action. Though Thief Rogue is a choice, you will lose several spells in the endgame, which may make it unwise.
Level 12 Cleric: this is the technique I like since you gain access to level 5 and 6 spells and additional feat bringing our Wisdom to 20 with War Caster. Something about summoning a Cambion and Spiritual Weapon on turn one makes it so exciting and highly powerful.
Level 10
Level 10 grants the Life Cleric one cantrip, one more spell slot, one prepared spell, and the subclass feature Divine Intervention.
- Subclass Feature
- Divine Intervention: You can ask your god for assistance by casting Divine Intervention. This is only useful once and cannot be reused. With this one-time-only spell, you have a few choices, but a damaging spell is the most apparent. There is enormous damage across a large region.
- Cantrip Selection
- Light: Add an aura of light to an object. This is a utility spell that is used rarely.
- Spell Selection
- Planar Binding: Choose a creature object to aim at and integrate its consciousness with your own. It will be your ally, following and defending you. gives reasonable crowd control if the percentage is more than 60%.
- Level 10 Cleric Prepared Spells: Shield of Faith, Command, Inflict Wounds, Spiritual Weapon, Warding Bond, Glyph of Warding, Freedom of Movement, Planar Binding, Guiding Bolt, Mass Healing Word, Healing Word, Insect Plague, Flame Strike, Hold Person
Bg3 Shadowheart Build Divine Intervention
Divine Intervention is best saved for the game’s final battle when damage is necessary to wrap up the story. You may, however, “cheese” this spell by hiring a hireling. You may respec to Life Cleric with a Hireling, and when you cast one of the variants, you’ll get a legendary mace for free. After that, you may give it to Shadowheart and get rid of the companion.
Level 11
You can use the final spell slot for Level 6 at Level 11.
- Spell Selection
- Planar Ally: Until a long rest, summon a deva, djinn, or campion to assist the caster.
- Heal: cure for 70 damage, cure the wounds of a victim, and eliminate all illnesses and blindness.
- Cleric Prepared Spells: Shield of Faith, Command, Inflict Wounds, Warding Bond, Mass Healing Word, Glyph of Warding, Insect Plague, Planar Ally, Heal, Guiding Bolt, Healing Word, Freedom of Movement, Spiritual Weapon, Hold Person, Flame Strike
Bg3 Shadowheart Build Planar Ally
After a long rest, we vote to use my six spells for Planar Ally. It doesn’t need concentration and has a ton of health benefits. It also does damage and distraction, and it looks awesome! This spell should be used after a long rest since the ally will follow you and not obstruct dialogue. In addition, it can seriously harm opponents and divert their attention. Remember, unless you have the Legendary Staff that you discovered early in Act 3, you will only be able to use one level 6 spell slot. Shields and quarterstaff can be mixed.
Level 12
Congratulations on using Shadowheart to attain the highest level of 12! We acquire one spell and one extra feat at this level of the Life Cleric.
Feat: +2 ability improvement to 20 Wisdom. Some items can get you to 22 but this is easy and helps with healing, damage, and success chance.
Spell Selection: Produce a feast for 12 guests that cures diseases, immunizes to poison, and increases hp by 2d10 for 24 hours. This spell helps with status effects and increasing health. I prefer Planar Ally, but this has some good utility.
You should feel incredibly strong at maximum level. combining tremendous damage, area-based healing, strong single target, and many summoning. Surprisingly, the Life Cleric has a ton of damage, and you may use the action and bonus action combo tremendous blow out your squad in one round.
Level 12 Cleric Prepared Spells: Guiding Bolt, Healing Word, Inflict Wounds, Spiritual Weapon, Warding Bond, Mass Healing Word, Glyph of Warding, Freedom of Movement, Flame Strike, Planar Ally, Heal, Hero’s Feast, Shield of Faith, Command, Insect Plague, Mass Healing Word, Hold Person
Best Bg3 Shadowheart Build Gear, Weapons and Armor
Beginner Level:
Here’s The Best Bg3 Shadowheart Build Gear Beginner Level (Act 1 Gear):
Gear Slot | Best Gear Item | Gear Effect | Gear Location |
---|---|---|---|
Head | Wapira’s Crown | Additional healing | Reward from Zelvor for killing 3 leaders and the Goblin camp, accept gold |
Cape | – | – | – |
Chest | Adamantine Splint Armour | 18 Armour Class | Complete Adamantine Forge Quest |
Gloves | Hellrider’s Pride | Heals give resistance – inflict nearby enemies with the Radiating Orb debuff whenever she deals Radiant damage. | Can be bought, stolen, or earned from Zevolr |
Boots | Boots of Aid and Comfort | Additional Temporary HP | Sold by Grat The Trader at the Goblin Camp |
Necklace | Amulet of Misty Step | Misty Step Spell | Found in a Gilded Chest in Defiled Temple |
Ring | Ring of Absolute Force | Thunderwave Spell | Dropped by Sergeant Thrinn in Grymforge |
Ring | The Whispering Promise | Healing gives Blessed | From traders Zhentarim Hideout, Goblin Camp, Druid Grove, or Shattered Sanctum |
Weapon 1 Main Hand | Staff of Arcane Blessing | Free Blessed Spell | Obtained in Arcane Tower |
Weapon 1 Off-Hand | Glowing Shield | HP When Low | Found in a chest on a slope behind the goblin camp |
Weapon Ranged | Hunting Shortbow | Hunter’s Mark Spell | Sold by Dammon in the Druid Grove |
Advanced Level:
Here’s The Best Bg3 Shadowheart Build Gear Advanced And End-game Gear (Act 3 Gear):
Gear Slot | Best Gear Item | Gear Effect | Gear Location |
---|---|---|---|
Head | Helm of Balduran | Cannot be Stunned | Found during Wyrmway trial under Wyrmrocks Keep in Act 3 |
Cape | Mantle of the Holy Warrior | Free Crusader’s Mantle Spell | Sold by Vicar Humbletoes in Stormshore Tabernacle |
Chest | Helldusk Armour | 21 Armour Class | Looted from Raphael in the House of Hope in Act 3 |
Gloves | The Reviving Hands | Healed Gain Blade Ward – applying 1 turn of Radiating Orb to the target when you deal Radiant damage to them. You also get a +1 bonus to your Strength Saving Throws. | Sold by Vicar Humbletoes in Stormshore Tabernacle |
Boots | Helldusk Boots | Cannot be Moved | Gilded Chest on the top floor of Wyrm’s Rock Fortress |
Necklace | Amulet of Greater Health | 23 Constitution | Archive in the House of Hope |
Ring | Crypt Lord Ring | Free Create Undead | The Mystic Carrion’s Servant quest |
Ring | Till Death Do Us Part | Free Beacon of Hope | Looted from Lady Jannath in Act 3 |
Weapon 1 Main Hand | The Blood of Lathander | Sunbeam and Healing | The Blood of Lathander quest in Act 2 |
Weapon 1 Off-Hand | Viconia’s Walking Fortress | 3 AC, Reflect Spell | Looted from Viconia DeVir during Shadowheart’s companion quest in Act 3 |
Weapon 2 Ranged | Darkfire Shortbow | Free Haste Spell | Sold by Dammon Last Light Inn Act 2 |
Top Bg3 Shadowheart Build Items, Potions, and Consumables | Best Bg3 Shadowheart Build
Here’s the Best Bg3 Shadowheart Build Items, Potions, and Consumables:
- Potion of Greater Healing: 8d4 + 8 heals and takes away the burning.
- Potion of Invisibility: For one minute, turn invisible. By casting spells or attacks, the condition is terminated.
- Potion of Flying: 10 turns of flying.
- Potion of Speed: An enhanced action via the Haste condition for three turns.
- Potion of Angelic Slumber: After two turns of sleep, all spell slots, hit points, and abilities are restored.
- Elixir of Peerless Focus: obtain an edge over concentration savings ingredients Belladona Sublimate and any ashes.
- Elixir of Vigilance: get +5 bonus initiative with ingredients sublimate of bloodstained hook, any ashes.
- Superior Elixir of Arcane Cultivation: get a level 3 spell slot with ingredients Solution of Night Orchid, any Vitriol.
- Elixir of Viciousness: increase your critical hit chance with ingredients Vitriol of Shadowroot Sac, any Ashes.
- Elixir of Universal Resistance: get high resistance to all damage with ingredients Vitriol of Divine Miasma, any Sublimate.
Best Bg3 Shadowheart Build Gameplay Tips and Tricks
Here’s the Best PBg3 Shadowheart Build Gameplay Tips and Tricks:
- Heal Allies: Use your heavy hitters’ actions and bonus actions to deal damage, and concentrate on healing allies rather than attacking enemies.
- Bonus Action Heal: When combined with your primary action-based heal, make the most of your bonus action heal.
- Blessed: To obtain several turns without using a turn in combat, cast Bless before participating in combat.
- Crowd Control: Use Blind and Command to CC opponents and reduce their total damage taken.
- Cantrips: Use them if you don’t have enough spell slots or if you want to save some for a big offensive spell.
- Guiding Bolt: This is your major bomb early on, therefore it’s best to utilize it when teammates don’t require a heal on the first turn.
- Area vs Single Target:Make sure you maximize the effects of each spell, and if you need to heal more than one person at once, get into position and apply an area-based heal.
- Consumables: Use a speed potion to your advantage if you require more than one action in a turn.
- Health Potions: Assume that allies have enough of healing potions on hand in case they become invisible to you or require extensive healing.
- Range: Aim to stay in close proximity to your allies so that you may heal or deal damage with melee attacks, but avoid getting too far away from them.
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Conclusion | Best Bg3 Shadowheart Build
- The Game Award For Game Of The Year In 2024: Buy Baldur’s Gate 3â„¢ Online
Best Bg3 Shadowheart Build | FAQs
What is the best build for Shadowheart?
The best build for Shadowheart is Wisdom then Constitution and Dexterity. For the best spells casting, it’s crucial get even numbers and obtain at least 16 in Wisdom.
What feat is best for Shadowheart?
The best feats for Shadowhear is Mobile, Tough, Shield Master, and War Caster. This will guarantee that you may enter and exit battles without losing your feet and maintaining party buffs.
What class should I add to Shadowheart?
The best class to add to Shadowheart is Cleric. level her up with all 12 levels in her class for her own quest and party utility. She should switch her subclass from trickery to life.
The Game Award For Game Of The Year
Baldur’s Gate 3â„¢
Larian Studios is the developer and publisher of Baldur’s Gate 3, an RPG inspired by Dungeons & Dragons. Players build their characters by choosing a beginning best class, engaging in missions, leveling up, and fighting in turn-based combat using the D&D 5th edition rule book. The game has both a single-player and cooperative component.
Platform | PC, Stadia, macOS, PS5, Xbox Series X |
Release Date | August 3, 2023 |
Developer | Larian Studios Ps5 |
Publisher | Larian Studios Games |
Genre | RPG |
ESRB | M for Mature: Blood and Gore, Partial Nudity, Sexual Content, Strong Language, Violence |
How Long To Finish | 30 Hours |
X|S ENHANCED | Yes |
METASCORE | 96 |